Hub.DenizenMC
EliteSpawner

Overview

Create virtual mob & item spawners, stack them, level up, prestige, boost, shop integrations & more!

EliteSpawner

Spawners that never spawn anything. Every drop and every point of experience is rolled from a loot table on a timer, so a room full of stacked spawners costs about as much as reading a config file.

v0.1.0PaperPurpurFolia1.20.6 – 26.3Java 17+

Early development

EliteSpawner is at v0.1.0. Configuration files and the developer API may still change before 1.0. Back up your plugins/EliteSpawner folder before updating between early versions.

What it does

A vanilla spawner farm leans on real entities and real dropped items sitting in the world, which is exactly what slows a server down once bases get large. EliteSpawner removes both. Vanilla spawning is cancelled before an entity is ever created, and each generation cycle writes its loot and experience straight into the spawner's own virtual storage.

Players open the spawner to collect items, sell them, or pull the experience straight into their XP bar. Nothing ever touches the ground, and nothing ever needs a chunk to simulate it.

Highlights

Fully virtual

No entities, no item drops, no block inventories. Only data.

Stackable

Right-click with a matching spawner, or sneak-click to add a whole stack.

Virtual storage

Paginated storage GUI with take, take-all, sell-all and optional auto-sell.

Progression & prestige

Spawners level up over time, then trade levels for a permanent bonus.

Boosts

Global and per-player loot, experience and rare-loot multipliers.

Duplication-safe

Synchronized state and reserve-before-give logic, Folia included.

Where to next

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