Hub.DenizenMC
EliteSpawner

Configuration files

What each file in the EliteSpawner folder controls.

Every file lives in plugins/EliteSpawner. config.yml is split into clearly commented sections, so most settings are explained right where you edit them.

config.yml
mob_spawners.yml
item_spawners.yml
prices.yml
main-menu.yml
storage-menu.yml
en.yml

Files

FileControls
config.ymlStorage backend, activation mode, stacking, sounds, particles, boost caps, progression, ownership protection, logging, holograms and debug
mob_spawners.ymlEvery mob spawner type: loot, experience, drop chance and icon
item_spawners.ymlEvery item spawner type: loot, experience and icon
prices.ymlInternal sell prices, used when no shop plugin is active
menus/main-menu.ymlThe per-spawner menu layout
menus/storage-menu.ymlThe storage menu layout
lang/en.ymlEvery chat message

/esp reload reloads all of these in one go.

Updates never wipe your changes

When an update adds new settings or messages, the missing keys are appended to your existing files. A backup is made first, and nothing you changed is overwritten.

Both menus are data, not code. Materials, slots, names, lore and click actions are all defined in menus/*.yml, and any menu placeholder can be used in names and lore.

Translating messages

Copy the English file

Duplicate lang/en.yml and name the copy after your language, for example lang/de.yml.

Translate the copy

Edit the messages in the new file. Keep every key exactly as it is and only change the text.

Switch the language

Set language: in config.yml to the file's code, then run /esp reload.

config.yml
language: de

Last updated on

On this page