Configuration files
What each file in the EliteSpawner folder controls.
Every file lives in plugins/EliteSpawner. config.yml is split into clearly commented sections, so most settings are explained right where you edit them.
Files
| File | Controls |
|---|---|
config.yml | Storage backend, activation mode, stacking, sounds, particles, boost caps, progression, ownership protection, logging, holograms and debug |
mob_spawners.yml | Every mob spawner type: loot, experience, drop chance and icon |
item_spawners.yml | Every item spawner type: loot, experience and icon |
prices.yml | Internal sell prices, used when no shop plugin is active |
menus/main-menu.yml | The per-spawner menu layout |
menus/storage-menu.yml | The storage menu layout |
lang/en.yml | Every chat message |
/esp reload reloads all of these in one go.
Updates never wipe your changes
When an update adds new settings or messages, the missing keys are appended to your existing files. A backup is made first, and nothing you changed is overwritten.
Menus
Both menus are data, not code. Materials, slots, names, lore and click actions are all defined in menus/*.yml, and any menu placeholder can be used in names and lore.
Translating messages
Copy the English file
Duplicate lang/en.yml and name the copy after your language, for example lang/de.yml.
Translate the copy
Edit the messages in the new file. Keep every key exactly as it is and only change the text.
Switch the language
Set language: in config.yml to the file's code, then run /esp reload.
language: deLast updated on