Permissions
Every permission node, its default, and what it grants.
Permissions are split into what regular players need and what staff need. Defaults are shown as true (everyone) or op (operators only).
One switch for the whole command
elitespawner.command is checked before any subcommand's own permission. Deny it to lock a group out of /elitespawner entirely, without touching each node.
Players
| Permission | Default | Grants |
|---|---|---|
elitespawner.command | true | Access to /elitespawner at all |
elitespawner.place | true | Place spawner items |
elitespawner.break | true | Break spawners |
elitespawner.changetype | true | Change a spawner's type with a spawn egg |
elitespawner.top | true | /esp top |
elitespawner.trust | true | Share or revoke access to a spawner you own |
Staff
| Permission | Default | Grants |
|---|---|---|
elitespawner.* | op | Every permission on this page |
elitespawner.give | op | /esp give |
elitespawner.settype | op | /esp settype |
elitespawner.list | op | /esp list |
elitespawner.near | op | /esp near |
elitespawner.boost | op | /esp boost |
elitespawner.convert | op | /esp convert |
elitespawner.debug | op | /esp debug |
elitespawner.reload | op | /esp reload |
elitespawner.admin.bypass | op | Manage any spawner regardless of ownership |
Perks
These are meant to be handed out through ranks or a store, rather than given to everyone.
| Permission | Default | Grants |
|---|---|---|
elitespawner.autosell | op | Toggle auto-sell on a spawner you own |
elitespawner.storage.pages.<tier> | Not declared | A storage capacity tier |
Storage tiers are yours to name
Storage tier nodes aren't fixed. Their names come from the tiers you define in config.yml, and they must be granted explicitly. Capacity is re-checked each time the owner opens their spawner, so a rank change applies the next time they open it.
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