Configuration Files
What each file in the EliteSpawner folder is for.
Everything lives in plugins/EliteSpawner. config.yml is split into tidy, commented sections, so most settings explain themselves right where you edit them.
Files
| File | Controls |
|---|---|
config.yml | Storage backend, activation mode, stacking, spawner items, sounds, particles, boost caps, progression, synergies, ownership protection, logging, holograms, performance and debug |
mob_spawners.yml | Every mob spawner type: loot, experience, drop chance, icon, interval and affinities |
item_spawners.yml | Every item spawner type: loot, experience, icon, interval and affinities |
synergies.yml | Spawner combos and the bonus each one gives |
traits.yml | Random traits a spawner can roll when placed |
enrichments.yml | Blocks that boost a spawner when placed nearby |
prices.yml | Internal sell prices, used when no shop plugin is active. Takes custom items too |
menus/main-menu.yml | The per-spawner menu layout |
menus/storage-menu.yml | The storage menu layout |
lang/en.yml | Every chat message |
Run /esp reload to apply changes to all of them at once.
Updates never touch your changes
When an update adds new settings or messages, they're added to your existing files. A backup is made first, and nothing you changed is overwritten.
Menus
Both menus are fully yours to design. Materials, slots, names, lore and click actions all live in menus/*.yml, and any menu placeholder works in names and lore.
Translating messages
Copy the English file
Make a copy of lang/en.yml and name it after your language, for example lang/de.yml.
Translate the copy
Translate the messages in the new file. Keep every key exactly as it is and only change the text.
Switch the language
Set language: in config.yml to the file's code, then run /esp reload.
language: deLast updated on