Integrations
The plugins EliteSpawner works with, and how it picks between them.
EliteSpawner works with the plugins you already run. It detects them when your server starts and connects automatically, with nothing to switch on. None of them are required.
Supported plugins
Vault, with optional live pricing from EconomyShopGUI or ShopGUI+. Without any of them, selling still works using the built-in price list in prices.yml.
Ownership works without a protection plugin
EliteSpawner enforces spawner ownership on its own: only the owner, their trusted players, or an admin with elitespawner.admin.bypass can open or break a spawner. Protection plugins add region and claim rules on top of that.
Choosing a price source
When more than one economy source is installed, integrations.shop-priority in config.yml decides which one prices items. The internal source, backed by prices.yml, always works and is used as the final fallback.
| Source | Prices come from |
|---|---|
| EconomyShopGUI | Your EconomyShopGUI shop, live |
| ShopGUI+ | Your ShopGUI+ shop, live |
internal | prices.yml |
Keep prices consistent
If you use a shop plugin, make sure every item a spawner can generate has a price there, or set it in prices.yml so the fallback can cover it.
Custom items in prices.yml
Custom items are priced by their item id, in quotes. They never fall back to the price of the item they're made from, so a custom gem made from paper doesn't sell as paper.
DIAMOND: 100
"nexo:ruby": 120
"itemsadder:myitems:gem": 50
"ecoitems:soul_shard": 15Last updated on