DenizenMC

Synergies

Build different spawners side by side and they unlock a shared bonus.

A column of one mob is the easiest farm to build. Synergies reward building a proper spawner room instead: put the right spawner types close together, and the ones involved make more loot and experience.

Example

synergies.yml
undead_crypt:
  display: "<dark_green>Undead Crypt</dark_green>"
  radius: 8
  require:
    zombie: 1
    skeleton: 1
  bonus: 10

Place a zombie spawner and a skeleton spawner within 8 blocks of each other, and both get 10% more loot and experience. The menu shows the active synergy, and so can holograms with the synergy_name placeholder.

Fields

Prop

Type

Good to know

  • Only spawners with the same owner count towards each other, so nobody can borrow a neighbour's room.
  • A spawner keeps the single best synergy it qualifies for. Synergies don't stack with each other.
  • Spawners check their neighbours every synergies.rescan-every-cycles cycles (15 by default), so a new layout takes a moment to kick in.
  • Set synergies.enabled: false in config.yml to turn them off completely.

Included combos

The default synergies.yml comes with a few to start from. Change them, remove them, or add your own.

SynergyNeedsBonus
Undead CryptZombie, skeleton10%
GraveyardZombie, skeleton, spider, creeper20%
Nether ForgeBlaze, magma cube, wither skeleton20%
BarnyardCow, pig, sheep, chicken15%
Village GuardIron golem, villager. Only the golem gets the bonus25%
Ocean MonumentTwo guardians, a squid15%

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